<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.4.1">Jekyll</generator><link href="https://sonkd.im/feed/projects.xml" rel="self" type="application/atom+xml" /><link href="https://sonkd.im/" rel="alternate" type="text/html" /><updated>2026-09-05T04:09:05+00:00</updated><id>https://sonkd.im/feed/projects.xml</id><title type="html">Kevin Kim 🇻🇳 | Projects</title><subtitle>A Designer love food.</subtitle><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><entry><title type="html">The Unseen</title><link href="https://sonkd.im/projects/2026-08-08-theunseen" rel="alternate" type="text/html" title="The Unseen" /><published>2026-08-08T12:56:34+00:00</published><updated>2026-08-08T12:56:34+00:00</updated><id>https://sonkd.im/projects/theunseen</id><content type="html" xml:base="https://sonkd.im/projects/2026-08-08-theunseen"><![CDATA[<hr />

<h2 id="solutions">Solutions</h2>

<p><img src="/projects/workflow.png" alt="Workflow" loading="lazy" />
<em>Vibe coding workflow: Paper –&gt; Figma –&gt; Claude Design –&gt; Claude Code –&gt; Build (Github + Netlify)</em></p>

<p>The premise is that a catalogue is the wrong shape for this content. Sites that list cognitive biases have good material but deliver it as a directory — you look something up, you leave, nothing accumulates. I was inspired by the <mark>flash cards</mark> method in learning. <strong>Seeing the Unseen</strong> turns the same material into a journey. Every concept is a <em>stuff</em>: a single flame placed on a map structured after Plato’s Divided Line, four stages of cognition — <em>Imagining → Belief → Thinking → Intelligence/Knowledge</em> — with a fifth destination, The Sun. The level of a card decides which map it lives on, so classification and geography are the same field. The cave starts dark. You walk with a torch, and the cards you open stay lit, permanently, across sessions. Progress is the metaphor, not a progress bar bolted onto it.</p>

<div class="side-by-side">
    <div class="toleft">
        <img src="/projects/theunseen06.png" alt="preview card" loading="lazy" />
        <em>Preview card</em>
    </div>
    <div class="toright">
        <img src="/projects/theunseen05.png" alt="overview card" loading="lazy" />
        <em>Overview card</em>
    </div>
</div>

<p>The reading mechanics are built around retrieval rather than reception. Each card is a flip card: the front is a question in your own words, the back is the definition — the structure of active recall, which retains far better than passive reading. Cards link to each other by slug, so the corpus is a real graph, browsable in 3D at <code class="language-plaintext highlighter-rouge">/graph/</code> with a layout baked at build time (the same node sits in the same place on every visit, which is what lets spatial memory form). Because a map-only site would be a findability and SEO dead end, the architecture is deliberately dual-mode: the map is the discovery experience, while every single card also exists as a static HTML page with its own URL, listed in a searchable Library with category and level filters. You can explore, or you can just look something up.</p>

<p><img src="/projects/lighthouse_scores.png" alt="Lighthouse scores" loading="lazy" />
<em>Lighthouse scores</em></p>

<p>Underneath, the build is intentionally boring so the content can be the expensive part. Astro 5, fully static, content-as-git: cards are Markdown files in an Obsidian vault, validated at build time by a Zod schema that fails CI if a card links to a slug that doesn’t exist. Search is static (Pagefind), progress is <code class="language-plaintext highlighter-rouge">localStorage</code>, hosting cost is effectively zero, and there is no vendor to lock into. Content is written, not scraped — every card is an original rewrite with real references, which is the condition for the site existing long-term. Card drafting and the geometric illustration set both run through an agent pipeline with a code verifier (schema, link integrity, word count) ahead of any human review, at a cost of a few cents per card.</p>

<h2 id="beta-version-is-live">Beta version is live</h2>

<p>You can visit beta version at <strong><a href="https://stuffunseen.com/">stuffunseen.com</a></strong>.</p>

<ul>
  <li><strong>297 cards</strong> published across 8 categories (bias, mental models, fallacy, memory, perception, theory, heuristic, social) and 5 levels</li>
  <li><strong>Explore mode</strong>: 4 cognitive maps + The Sun, torch-based fog-of-war, permanent progression</li>
  <li><strong>Library mode</strong>: full-text search, category and level filters, a static URL per card</li>
  <li><strong>Graph view</strong>: 3D force-directed, build-time baked layout, 2D toggle and a no-WebGL fallback</li>
</ul>

<h2 id="roadmap">Roadmap</h2>

<p><strong>Shipped</strong></p>

<p><img src="/projects/theunseen02.png" alt="Library" loading="lazy" />
<em>Library</em></p>

<ul>
  <li><em>Phase 0 — Foundation.</em> 181 legacy cards migrated to the new schema with zero broken links; Astro 5 + content collections + Zod; CI verify → graph → build; Docker/nginx deploy.</li>
  <li><em>Phase 2 — Card &amp; Library.</em> Flip card, library view with filters, static search, mobile and desktop reading paths that work without the map at all.</li>
  <li><em>Phase 2 — Map &amp; fog-of-war.</em> Canvas renderer, seeded corridor placement, stateful fog, progression persisted locally.</li>
</ul>

<p><img src="/projects/theunseen03.png" alt="Graph view" loading="lazy" />
<em>Graph view</em></p>

<ul>
  <li><em>Graph view.</em> 3D spherical graph on its own spec: data pipeline, renderer, hover/click, idle pause, reduced-motion support, no-WebGL fallback.</li>
</ul>

<p><strong>In progress</strong></p>

<ul>
  <li><em>Enrich legacy content.</em> Migrated cards carry short bodies; they’re being brought up to 300–500 words in batches, links-heaviest first. Done when zero word-count warnings remain and every card carries at least one real reference.</li>
  <li><em>Illustrations.</em> An original geometric thumbnail for every card, generated in batches of ten with a per-batch rule against repeating a visual metaphor. <strong>30 of 230 done.</strong> The open problem is honest and measurable: 27 shape primitives × 2 hues gives a theoretical ceiling of 54 distinguishable images for 230 cards, so the primitive set has to be widened before the collisions become visible at thumbnail size.</li>
</ul>

<p><strong>Next</strong></p>

<ul>
  <li><em>Phase 3 — Retention &amp; measurement.</em> Daily flame, favorites, self-hosted cookieless analytics (card flips per session, % explored, searches returning nothing = a content gap), OG images, RSS. Done when the dashboard can answer “what share of visitors flip three or more cards in a session”.</li>
</ul>

<p><strong>Backlog (not committed)</strong></p>

<ul>
  <li>Spaced repetition on top of the existing progression state</li>
  <li>User accounts and cross-device progress sync</li>
  <li>Community contributions by pull request</li>
</ul>

<hr />]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="Psychology" /><category term="Philosophy" /><summary type="html"><![CDATA[]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://sonkd.im/micro/the-flame.png" /><media:content medium="image" url="https://sonkd.im/micro/the-flame.png" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">⏪ Techombank Rewind 2022</title><link href="https://sonkd.im/projects/2022-12-09-mobile-banking-rewind" rel="alternate" type="text/html" title="⏪ Techombank Rewind 2022" /><published>2022-12-20T12:56:34+00:00</published><updated>2022-12-20T12:56:34+00:00</updated><id>https://sonkd.im/projects/mobile-banking-rewind</id><content type="html" xml:base="https://sonkd.im/projects/2022-12-09-mobile-banking-rewind"><![CDATA[<h3 id="solutions">Solutions</h3>

<p>Inspired by <a href="https://www.spotify.com/us/wrapped/">Spotify Wrapped</a>, Techcombank wants to create <em>“a song of the financial year”</em> for their customers as a commitment to their services’ experience using a banking app as simple as playing a song.</p>

<h4 id="process">Process</h4>
<ul>
  <li><strong>Data analysis</strong>: We “cook” with what is on our hands. Classify customers into different groups based on the behavior vectors.</li>
  <li><strong>Ideate the story line</strong>: Create the beat rhythm and surprise customers at the end of the story.</li>
  <li><strong>Visuallize the stories</strong>: Create the impressed illustration and animation, play the song like a TikTok clip.</li>
  <li><strong>Hand-off design x data</strong>: We cried a lot and smiled too loud when we finished.</li>
</ul>

<iframe style="border: 1px solid rgba(0, 0, 0, 0.1);" width="100%" height="600" src="https://www.figma.com/embed?embed_host=share&amp;url=https%3A%2F%2Fwww.figma.com%2Fproto%2FDjDve72il2TTbC6zzMEMUU%2FTechcombank-Rewind-2022%3Ftype%3Ddesign%26node-id%3D1-4%26t%3DIvB3RD1e63U5tVkB-1%26scaling%3Dcontain%26page-id%3D0%253A1%26starting-point-node-id%3D1%253A4%26mode%3Ddesign" allowfullscreen=""></iframe>

<h3 id="results">Results</h3>

<video src="/assets/img/project/tcb-rewind/rewind-mock.mp4" width="100%" style="margin: auto; background-color: white" controls="" autoplay="" loop="" preload="metadata"></video>
<hr />
<iframe src="https://www.facebook.com/plugins/post.php?href=https%3A%2F%2Fwww.facebook.com%2Fbeatvn.network%2Fposts%2Fpfbid02hkYyAa6veX8DBUetN21zNiGHPdr9ftJebKGXxDUnmpyy9RrpMBHJHppm8mAj3Zq6l&amp;show_text=true&amp;width=500" width="400" height="800" style="border:none;overflow:hidden" scrolling="no" frameborder="0" allowfullscreen="true" allow="autoplay; clipboard-write; encrypted-media; picture-in-picture; web-share"></iframe>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="Digital Banking" /><category term="UX Design" /><category term="Data driven" /><summary type="html"><![CDATA[Solutions]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://sonkd.im/assets/img/project/tcb-rewind/rewind-project-cover.png" /><media:content medium="image" url="https://sonkd.im/assets/img/project/tcb-rewind/rewind-project-cover.png" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">₿ Ready Crypto Wallet</title><link href="https://sonkd.im/projects/2022-12-09-ready-crypto-wallet" rel="alternate" type="text/html" title="₿ Ready Crypto Wallet" /><published>2022-12-09T12:56:34+00:00</published><updated>2022-12-09T12:56:34+00:00</updated><id>https://sonkd.im/projects/ready-crypto-wallet</id><content type="html" xml:base="https://sonkd.im/projects/2022-12-09-ready-crypto-wallet"><![CDATA[<h3 id="solutions">Solutions</h3>

<p>Ready is a new-generation messaging application with a crypto wallet and DApp browser integrated. ONLY a wallet address (previously generated elsewhere or newly created using Ready) is needed to register and authenticate a Ready account. Ready users do not need to provide their phone number or any other personal information; thus, they can have more security and better privacy within a seamless experience.</p>

<p>This white paper describes both <a href="https://ready.io/whitepaper/product-026aed46b4eb448cbc94ac0bf7f07560">the product</a> and <a href="https://ready.io/whitepaper/token-5631222ac17f4bd88052fed833edd623">the token</a>. Ready offers communication flexibility (1-1 chat, group chat, channel), efficient crypto asset management (wallet, trade via messages, swap, dashboard), DApp browsing, multiple account login, and assistant chatbots.</p>

<p>The Ready token (RDY) is the utility and governance token for the Ready ecosystem. The issuance of RDY supports the user-centric incentive structure that we design to benefit all participants. This includes the anti-spam filter, membership in groups and channels, sticker market, governance, and more to come.</p>

<h3 id="our-plan">Our plan</h3>

<p>See mor detail at Ready’s <a href="https://ready.io/whitepaper/Roadmap-e768f599c6a74cd8afa6e56da7742299">Roadmap</a></p>

<p>We also launched Ready on Product Hunt and please give us +1 vote (thanks).</p>

<iframe style="border: none;" src="https://cards.producthunt.com/cards/posts/365008?v=1" width="100%" height="405" frameborder="0" scrolling="no" allowfullscreen=""></iframe>
<p>.</p>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="Web3" /><category term="Blockchain" /><category term="Product Development" /><category term="UX Design" /><summary type="html"><![CDATA[Solutions]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://sonkd.im/assets/img/project/ready-wallet/cover.png" /><media:content medium="image" url="https://sonkd.im/assets/img/project/ready-wallet/cover.png" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">🧧 Lì Xì - Digital Red envelope</title><link href="https://sonkd.im/projects/2022-11-09-mobile-banking-lixi" rel="alternate" type="text/html" title="🧧 Lì Xì - Digital Red envelope" /><published>2022-11-20T12:56:34+00:00</published><updated>2022-11-20T12:56:34+00:00</updated><id>https://sonkd.im/projects/mobile-banking-lixi</id><content type="html" xml:base="https://sonkd.im/projects/2022-11-09-mobile-banking-lixi"><![CDATA[<h3 id="solutions">Solutions</h3>

<iframe style="border: 1px solid rgba(0, 0, 0, 0.1);" width="100%" height="600" src="https://www.figma.com/embed?embed_host=share&amp;url=https%3A%2F%2Fwww.figma.com%2Fproto%2FxJPOUIil9B3cidxccrGpPs%2FTCB-Bill-payment%3Ftype%3Ddesign%26node-id%3D1-4%26t%3Dg5w4u5Jgah3RPLCE-1%26scaling%3Dcontain%26page-id%3D0%253A1%26starting-point-node-id%3D1%253A4%26mode%3Ddesign" allowfullscreen=""></iframe>

<h3 id="results">Results</h3>

<video src="/assets/img/project/tcb-lixi/lixi-preview.mp4" width="100%" style="margin: auto; background-color: white" controls="" autoplay="" loop="" preload="metadata"></video>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="Digital Banking" /><category term="UX Design" /><summary type="html"><![CDATA[Solutions]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://sonkd.im/assets/img/project/tcb-lixi/project-cover.png" /><media:content medium="image" url="https://sonkd.im/assets/img/project/tcb-lixi/project-cover.png" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">💳 Online credit card instalment</title><link href="https://sonkd.im/projects/2022-04-09-credit-card-instalment" rel="alternate" type="text/html" title="💳 Online credit card instalment" /><published>2022-04-20T12:56:34+00:00</published><updated>2022-04-20T12:56:34+00:00</updated><id>https://sonkd.im/projects/credit-card-instalment</id><content type="html" xml:base="https://sonkd.im/projects/2022-04-09-credit-card-instalment"><![CDATA[<h3 id="solutions">Solutions</h3>

<iframe style="border: 1px solid rgba(0, 0, 0, 0.1);" width="100%" height="600" src="https://www.figma.com/embed?embed_host=share&amp;url=https%3A%2F%2Fwww.figma.com%2Fproto%2FrsqsU3ALXfE2cmeqhvHbgL%2FTechcombank-Credit-Card-Instalment%3Ftype%3Ddesign%26node-id%3D1-4%26t%3DZgVxLZ8ilua0Wsn6-1%26scaling%3Dcontain%26page-id%3D0%253A1%26starting-point-node-id%3D1%253A4%26mode%3Ddesign" allowfullscreen=""></iframe>

<h3 id="results">Results</h3>
<video src="/assets/img/project/tcb-instalment/instalment-clip.mp4" width="100%" style="margin: auto; background-color: white" controls="" autoplay="" loop="" preload="metadata"></video>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="Digital Banking" /><category term="UX Design" /><category term="Payment" /><summary type="html"><![CDATA[Solutions]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://sonkd.im/assets/img/project/tcb-instalment/project-cover.png" /><media:content medium="image" url="https://sonkd.im/assets/img/project/tcb-instalment/project-cover.png" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">🧾 Online bill &amp;amp; payment experience</title><link href="https://sonkd.im/projects/2021-04-09-bill-payment" rel="alternate" type="text/html" title="🧾 Online bill &amp;amp; payment experience" /><published>2021-04-20T12:56:34+00:00</published><updated>2021-04-20T12:56:34+00:00</updated><id>https://sonkd.im/projects/bill-payment</id><content type="html" xml:base="https://sonkd.im/projects/2021-04-09-bill-payment"><![CDATA[<h3 id="solution">Solution</h3>

<h4 id="reduce-pain-of-payment">Reduce pain of payment</h4>
<ul>
  <li>Shifting <a href="https://en.wikipedia.org/wiki/Pain_of_paying">the pain of payment</a> by paying sooner</li>
  <li>Autopay direct debit from the bank account</li>
  <li>Create payment cycles for 2-3 large bills during the year that fit with customers’ lifestyles and cash flow</li>
</ul>

<iframe style="border: 1px solid rgba(0, 0, 0, 0.1);" width="100%" height="600" src="https://www.figma.com/embed?embed_host=share&amp;url=https%3A%2F%2Fwww.figma.com%2Fproto%2Fzq91Bkr4ba4Ln4iRM29aB2%2FTechcombank-Bill-payment%3Ftype%3Ddesign%26node-id%3D1-4%26t%3DTEwv4oagEMNLhQ4h-1%26scaling%3Dcontain%26page-id%3D0%253A1%26starting-point-node-id%3D1%253A4%26mode%3Ddesign" allowfullscreen=""></iframe>

<hr />
<h4 id="prototype">Prototype</h4>

<video src="/assets/img/project/bill-payment/clip_1.mp4" width="100%" height="100%" style="margin: auto; background-color: white" controls="" autoplay="" loop="" muted="" preload="metadata"></video>
<p><br /></p>
<video src="/assets/img/project/bill-payment/clip_2.mp4" width="100%" height="100%" style="margin: auto; background-color: white" controls="" autoplay="" loop="" muted="" preload="metadata"></video>
<p><br /></p>

<p><a href="https://techcombank.com/en/personal/digital-services/digital-banking/techcombank-mobile">Learn more at Techcombank</a></p>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="Digital Banking" /><category term="UX Design" /><category term="Payment" /><summary type="html"><![CDATA[Solution]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://sonkd.im/assets/img/project/bill-payment/cover.png" /><media:content medium="image" url="https://sonkd.im/assets/img/project/bill-payment/cover.png" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">🎵 Music app concept</title><link href="https://sonkd.im/projects/2019-04-18-music-app" rel="alternate" type="text/html" title="🎵 Music app concept" /><published>2019-04-18T04:30:15+00:00</published><updated>2019-04-18T04:30:15+00:00</updated><id>https://sonkd.im/projects/music-app</id><content type="html" xml:base="https://sonkd.im/projects/2019-04-18-music-app"><![CDATA[<h4 id="solution">Solution</h4>
<p>Lấy cảm hứng từ 2 ứng dụng nghe nhạc Zing mp3 x Spotify.</p>

<p><img src="/assets/img/project/music-app/playlist.png" alt="Music app playlist" />
<img src="/assets/img/project/music-app/discover.png" alt="Music app Discover" />
<img src="/assets/img/project/music-app/library.png" alt="Music app library" />
<img src="/assets/img/project/music-app/home-flow.png" alt="Music app Home screen" /></p>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="Music" /><category term="UX/UI" /><summary type="html"><![CDATA[Solution Lấy cảm hứng từ 2 ứng dụng nghe nhạc Zing mp3 x Spotify.]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://sonkd.im/assets/img/project/music-app/cover.png" /><media:content medium="image" url="https://sonkd.im/assets/img/project/music-app/cover.png" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">🎮 Dota 2 trivia game</title><link href="https://sonkd.im/projects/2018-11-13-dota2-trivia-game" rel="alternate" type="text/html" title="🎮 Dota 2 trivia game" /><published>2018-11-13T09:45:45+00:00</published><updated>2018-11-13T09:45:45+00:00</updated><id>https://sonkd.im/projects/dota2-trivia-game</id><content type="html" xml:base="https://sonkd.im/projects/2018-11-13-dota2-trivia-game"><![CDATA[<h3 id="solutions">Solutions</h3>

<p>Inspired by <a href="https://en.wikipedia.org/wiki/QuizUp">QuizUp</a> game, the simple and efficient idea is to create a casual game that players can learn by playing the trivia questions.</p>

<h3 id="prototype">Prototype</h3>
<p><img src="https://mir-s3-cdn-cf.behance.net/project_modules/fs/371c7c72520433.5bea6fb507e5d.png" alt="Screenshots" /></p>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="Game Design" /><category term="UX/UI" /><summary type="html"><![CDATA[Solutions]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://sonkd.im/assets/img/project/dota2-trivia/dota2-trivia-cover.png" /><media:content medium="image" url="https://sonkd.im/assets/img/project/dota2-trivia/dota2-trivia-cover.png" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">🚶‍♂️People counting solution for the retailers</title><link href="https://sonkd.im/projects/2018-11-08-people-counting" rel="alternate" type="text/html" title="🚶‍♂️People counting solution for the retailers" /><published>2018-11-08T12:56:34+00:00</published><updated>2018-11-08T12:56:34+00:00</updated><id>https://sonkd.im/projects/people-counting</id><content type="html" xml:base="https://sonkd.im/projects/2018-11-08-people-counting"><![CDATA[<h3 id="solution">Solution</h3>

<div class="container-full">
    <div class="side-by-side">
        <div class="toleft">
            <img class="image" src="https://mir-s3-cdn-cf.behance.net/project_modules/fs/c3a68c72223765.5be08133627c8.jpg" alt="People counting solution" />
        </div>
        <div class="toright">
            <p>People counting solutions for retailers use a variety of technologies, including AI cameras, sensors, and WiFi analytics, to accurately track the number of people entering and exiting a store. This data can be used to analyze customer insights about traffic flow, such as:</p>
            <ul>
                <li><b>Peak and off-peak hours</b>: Retailers can use people counting data to identify their busiest and slowest times of day, week, and year. This information can be used to optimize staffing levels, scheduling promotions, and making other business decisions.</li>
                <li><b>Customer conversion rates</b>: By comparing people counting data to sales data, retailers can calculate their conversion rates, which is the percentage of customers who enter a store and make a purchase. This information can be used to track the performance of different marketing campaigns and identify areas for improvement.</li>
                <li><b>Customer dwell times</b>: People counting data can also be used to track how long customers spend in different areas of a store. This information can be used to identify popular products and displays, as well as areas where customers may be getting lost or confused.</li>
            </ul>
        </div>
    </div>
</div>

<h4 id="uncover-problems-with-targeted-customers">Uncover problems with targeted customers</h4>
<p>After conducting some workshops and interview sessions, we defined the needs and the issues that needed to be resolved.</p>

<p><strong>Tools used</strong>: User interviews, Card sorting, Desk research</p>

<p><img src="https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/539c7e72223765.5be31595d95ca.png" alt="Discovery" />
<img src="https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/0a883772223765.5be31595d9c0b.png" alt="Business problem" /></p>

<h4 id="information-architechture">Information Architechture</h4>
<p><img src="https://mir-s3-cdn-cf.behance.net/project_modules/1400/c1a35172223765.5be32b925eba4.png" alt="Information architechture" /></p>

<hr />

<h3 id="results">Results</h3>

<h4 id="prototype">Prototype</h4>
<p>Test and redesign the wireframe after several reviews by the product owner, developers, and some users.
<img src="https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/80cc3d72223765.5be4240f3af12.png" alt="Prototype" /></p>

<h4 id="ui-screens">UI screens</h4>
<p><img src="https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/4e250f72223765.5be4320f9d478.png" alt="UI mockup" />
<img src="https://mir-s3-cdn-cf.behance.net/project_modules/1400/1bb5ff72223765.5be4372f89d52.png" alt="Mockup" /></p>

<p>We conducted a Usability Testing session with the internal staff to validate this prototype quickly.</p>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="UX Design" /><category term="Product Design" /><category term="Retail" /><category term="AI" /><summary type="html"><![CDATA[Solution]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/4e250f72223765.5be4320f9d478.png" /><media:content medium="image" url="https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/4e250f72223765.5be4320f9d478.png" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">💼 Ứng dụng quản lý nhân viên</title><link href="https://sonkd.im/projects/2018-07-15-internal-app" rel="alternate" type="text/html" title="💼 Ứng dụng quản lý nhân viên" /><published>2018-07-15T12:56:34+00:00</published><updated>2018-07-15T12:56:34+00:00</updated><id>https://sonkd.im/projects/internal-app</id><content type="html" xml:base="https://sonkd.im/projects/2018-07-15-internal-app"><![CDATA[<h3 id="giải-pháp">Giải pháp</h3>

<p>Các chức năng chính:</p>
<ul>
  <li>Chấm công bằng công nghệ nhận diện khuôn mặt (Face detection) và AI huấn luyện việc ghi nhớ khuôn mặt nhân viên.</li>
  <li>Theo dõi số ngày đi muộn, đúng giờ.</li>
  <li>Đăng ký ăn trưa hằng ngày (hoặc mặc định) với nhà ăn.</li>
  <li>Tra cứu danh bạ nhân viên để tiện liên lạc khi cần trao đổi thông tin. Có thể gọi thoại (video call).</li>
  <li>Bản tin tin tức nội bộ tập đoàn.</li>
  <li>Đặt lịch và nhắc nhở cuộc họp.</li>
</ul>

<h3 id="prototype">Prototype</h3>

<video src="/assets/img/project/internal-app/app.mp4" width="100%" style="margin: auto; background-color: white" controls="" autoplay="" loop="" preload="metadata"></video>

<h3 id="live-product">Live product</h3>

<p><strong>Appstore</strong>:
<a href="https://apps.apple.com/vn/app/myelcom/id1637843634">Link</a></p>

<p><img style="width: 375px" alt="Screen shot" src="/assets/img/project/internal-app/01.jpg" />
<img style="width: 375px" alt="Screen shot" src="/assets/img/project/internal-app/02.jpg" /></p>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="UX Design" /><category term="ELP" /><summary type="html"><![CDATA[Giải pháp]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://sonkd.im/assets/img/project/internal-app/03.png" /><media:content medium="image" url="https://sonkd.im/assets/img/project/internal-app/03.png" xmlns:media="http://search.yahoo.com/mrss/" /></entry></feed>