<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.4.1">Jekyll</generator><link href="https://sonkd.im/feed/research.xml" rel="self" type="application/atom+xml" /><link href="https://sonkd.im/" rel="alternate" type="text/html" /><updated>2026-09-05T04:09:05+00:00</updated><id>https://sonkd.im/feed/research.xml</id><title type="html">Kevin Kim 🇻🇳 | Research</title><subtitle>A Designer love food.</subtitle><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><entry><title type="html">Regression Models in UX Research - Cheatsheet for Practitioners</title><link href="https://sonkd.im/research/2025-12-29-regression-models-in-ux-research" rel="alternate" type="text/html" title="Regression Models in UX Research - Cheatsheet for Practitioners" /><published>2025-12-29T11:00:45+00:00</published><updated>2025-12-29T11:00:45+00:00</updated><id>https://sonkd.im/research/regression-models-in-ux-research</id><content type="html" xml:base="https://sonkd.im/research/2025-12-29-regression-models-in-ux-research"><![CDATA[<h3 id="key-decision-flowchart-for-ux-researchers">Key Decision Flowchart for UX Researchers</h3>

<h4 id="1-identify-your-outcome-variable">1. Identify your outcome variable.</h4>

<table>
  <thead>
    <tr>
      <th>Outcome</th>
      <th>Recommended model</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td>Binary</td>
      <td>Logistic Regression</td>
    </tr>
    <tr>
      <td>Ordered categories</td>
      <td>Ordinal Regression</td>
    </tr>
    <tr>
      <td>Unordered categories (&gt;2)</td>
      <td>Multinomial Regression</td>
    </tr>
    <tr>
      <td>Counts</td>
      <td>Check for overdispersion → Negative Binomial</td>
    </tr>
    <tr>
      <td>Proportion (0–1)</td>
      <td>Beta Regression</td>
    </tr>
    <tr>
      <td>Continuous</td>
      <td>Proceed to step 2</td>
    </tr>
  </tbody>
</table>

<h4 id="2-examine-your-data-structure">2. Examine your data structure.</h4>

<table>
  <thead>
    <tr>
      <th>Data issue</th>
      <th>Recommendation</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td>Repeated measures / clustered data</td>
      <td>Use mixed‑effects (multilevel) version of the chosen model (random intercepts/slopes)</td>
    </tr>
    <tr>
      <td>Time‑based observations</td>
      <td>Use time‑series or temporal models (ARIMA, state‑space, or models with time terms)</td>
    </tr>
    <tr>
      <td>Many zeros</td>
      <td>Consider zero‑inflated or hurdle models (ZIP/ZINB, ZINegBin)</td>
    </tr>
    <tr>
      <td>Outliers / skewed distributions</td>
      <td>Apply transformations or use robust or quantile regression</td>
    </tr>
  </tbody>
</table>

<h4 id="3-define-your-analytical-goal">3. Define your analytical goal.</h4>

<table>
  <thead>
    <tr>
      <th>Analytical goal</th>
      <th>Recommendation</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td>Explain drivers</td>
      <td>Use interpretable models (Linear, Logistic, etc.)</td>
    </tr>
    <tr>
      <td>Predict accurately</td>
      <td>Consider regularized or machine‑learning models (Lasso, GAMs, Boosting)</td>
    </tr>
    <tr>
      <td>Inform design decisions</td>
      <td>Prioritize models with communicable outputs (odds ratios, probabilities)</td>
    </tr>
  </tbody>
</table>

<h3 id="regression-models-cheatsheet-in-ux-research">Regression Models Cheatsheet in UX Research</h3>
<p><img src="regression-models-cheatsheet.png" alt="Regression Models Cheatsheet in UX Research" /></p>
<figcaption class="caption">Image created by Gemini 3</figcaption>

<h3 id="refferences">Refferences</h3>

<ul>
  <li><a href="https://www.linkedin.com/posts/mohsenrafiei-phd_when-i-talk-with-ux-researchers-and-designers-activity-7375913866192625665-aGKm/">Why regression matters so much in UX research</a></li>
  <li><a href="https://www.puxlab.com/post/choosing-the-right-regression-for-real-human-data">Choosing the Right Regression for Real Human Data</a></li>
  <li><a href="https://pmc.ncbi.nlm.nih.gov/articles/PMC12186762/">On the Uses and Abuses of Regression Models: A Call for Reform of Statistical Practice and Teaching</a></li>
</ul>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="UX Research" /><category term="Methodology" /><category term="Data Science" /><summary type="html"><![CDATA[Key Decision Flowchart for UX Researchers]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://sonkd.im/assets/img/regression.png" /><media:content medium="image" url="https://sonkd.im/assets/img/regression.png" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">Acceptance theories</title><link href="https://sonkd.im/research/2024-08-29-acceptance-theories" rel="alternate" type="text/html" title="Acceptance theories" /><published>2024-08-29T11:59:45+00:00</published><updated>2024-08-29T11:59:45+00:00</updated><id>https://sonkd.im/research/acceptance-theories</id><content type="html" xml:base="https://sonkd.im/research/2024-08-29-acceptance-theories"><![CDATA[<h3 id="acceptance-research">Acceptance Research</h3>
<p>From 2 view sociology and psychology:
<img src="/assets/img/research/history-of-acceptance-research.png" alt="The main steps in the history of acceptance research" /></p>

<ul>
  <li><a href="#diffusion-theory">Diffusion Theory</a></li>
  <li><a href="#theory-of-planned-behaviour">Theory of Planned Behaviour</a></li>
  <li><a href="#technology-acceptance-model">Technology Acceptance Model</a></li>
  <li><a href="#unified-theory">Unified Theory</a></li>
  <li><a href="#resistance-model">Resistance Model</a></li>
  <li><a href="#fogg-behaviour-model">Fogg Behaviour Model</a></li>
  <li><a href="#nudge-theory-process">Nudge Theory Process</a></li>
</ul>

<h3 id="diffusion-theory">Diffusion Theory</h3>
<p>The diffusion of innovations theory is a hypothesis outlining how new technological and other advancements spread throughout societies and cultures, from introduction to widespread adoption. The diffusion of innovations theory seeks to explain how and why new ideas and practices are adopted, including why the adoption of new ideas can be spread out over long periods.</p>

<p><img src="https://upload.wikimedia.org/wikipedia/commons/d/d3/Technology-Adoption-Lifecycle.png" alt="Crossing the Chasm" />
Modified from Crossing the Chasm, by Geoffrey A. Moore. ©Todreamalife, 2022</p>

<p>Reference: <a href="https://www.investopedia.com/terms/d/diffusion-of-innovations-theory.asp" target="_blank">https://www.investopedia.com/terms/d/diffusion-of-innovations-theory.asp</a></p>

<h3 id="theory-of-planned-behaviour">Theory of Planned Behaviour</h3>
<p>The Theory of Planned Behavior (TPB) aka Theory of Reasoned Action was developed by Icek Ajzen as an attempt to predict human behavior (Ajzen, 1991). The TPB posits that attitude toward the behavior, subjective norm, and perceived behavioral control influence behavioral intention.</p>

<p><img src="https://ars.els-cdn.com/content/image/3-s2.0-B9780323903004000434-f90-03-9780323903004.jpg" alt="The Theory of Planned Behavior" /></p>

<p>Reference: <a href="https://www.sciencedirect.com/topics/medicine-and-dentistry/theory-of-planned-behavior" target="_blank">Theory of Planned Behavior</a></p>

<h3 id="technology-acceptance-model">Technology Acceptance Model</h3>
<p>Developed by Fred D. Davis in 1989. Extension of the Theory of Reasoned Action (Ajzen &amp; Fishbein 1980).
Predicts individual adoption and use of new technologies in a work context
Intention to use new technology is based on 2 factors: perceived usefulness and perceived ease of use.
<img src="https://upload.wikimedia.org/wikipedia/commons/6/67/Technology_Acceptance_Model.png" alt="The Technology Acceptance Model (Davis, 1989)" /></p>

<p>Reference: <a href="https://en.wikipedia.org/wiki/Technology_acceptance_model" target="_blank">Technology Acceptance Model</a></p>

<h3 id="unified-theory">Unified Theory</h3>
<p>The unified theory of acceptance and use of technology (UTAUT) is a technology acceptance model formulated by Venkatesh and others in “User acceptance of information technology: Toward a unified view”.
<img src="https://www.researchgate.net/publication/283503814/figure/fig1/AS:292484737056768@1446745203734/The-research-model-UTAUT-Venkatesh-et-al-2003-The-UTAUT-model-uses-four-core.png" alt="UTAUT" /></p>

<p>Reference:</p>
<ul>
  <li><a href="https://en.wikipedia.org/wiki/Unified_theory_of_acceptance_and_use_of_technology" target="_blank">UTAUT1</a></li>
  <li><a href="https://www.sciencedirect.com/science/article/abs/pii/S0268401220314687" target="_blank">UTAUT2</a></li>
</ul>

<p>Field of Application:</p>
<ul>
  <li>Use of various technologies within an organization (UTAUT 1): focus on Expectation of performance, Expectation of effort, Social influence, Facilitating conditions</li>
  <li>Use of various technologies within the consumer market (UTAUT 2): focus on Hedonic motivation, Price value, Habit</li>
</ul>

<h3 id="resistance-model">Resistance Model</h3>
<p>Developed by MacVaugh and Schiavone in 2010
<img src="/assets/img/research/An-integrative-model-of-factors-limiting-innovation-adoption.png" alt="Resistance Model" /></p>

<p>Reference: <a href="https://www.researchgate.net/figure/An-integrative-model-of-factors-limiting-innovation-adoption_fig1_233680684" target="_blank">https://www.researchgate.net/figure/An-integrative-model-of-factors-limiting-innovation-adoption_fig1_233680684</a></p>

<h3 id="fogg-behaviour-model">Fogg Behaviour Model</h3>
<p>The Fogg Behavior Model shows that three elements must converge at the same moment for a behavior to occur: Motivation, Ability, and a Prompt/Trigger.</p>

<blockquote>
  <p>B = MAP or MAT</p>
</blockquote>

<p><img src="/assets/img/research/Fogg-Behavior-Model.jpg" alt="The Fogg Behaviour Model" /></p>

<p>Reference: <a href="https://behaviormodel.org/" target="_blank">https://behaviormodel.org/</a></p>

<h3 id="nudge-theory-process">Nudge Theory Process</h3>
<p>American academics Richard H. Thaler and Cass R. Sunstein are primarily credited with developing the nudge theory. They based a significant portion of their theory on research on “heuristics” conducted by Israeli-American psychologists Daniel Kahneman and Amos Tversky, which first appeared in psychological journals in the 1970s.</p>

<p><img src="/assets/img/research/nudge-theory-process.jpg" alt="Nudge Theory Process - Visual Representation" /></p>

<p>Some examples of common nudges include:</p>
<ul>
  <li><strong>Default Options</strong>: Automatically enrolling individuals in beneficial programs (e.g., retirement plans) with the option to opt out, increasing participation rates.</li>
  <li><strong>Social Norms</strong>: Informing people about the behaviors of others, such as telling them that most of their peers recycle, to encourage similar behavior.</li>
  <li><strong>Simplification</strong>: Reducing the complexity of forms or processes to make it easier for people to take action, such as simplifying tax filing processes.</li>
  <li><strong>Framing</strong>: Presenting information in a way that highlights the positive aspects, such as stating “90% fat-free” instead of “10% fat.”</li>
  <li><strong>Reminders</strong>: Sending timely prompts or alerts to encourage people to take action, like a text message reminding someone to exercise.</li>
  <li><strong>Feedback</strong>: Providing individuals with immediate feedback on their actions, such as showing energy usage compared to neighbors to encourage conservation.</li>
  <li><strong>Anchoring</strong>: Using initial pieces of information as a reference point to influence decisions, like suggesting a starting amount for donations.</li>
  <li><strong>Commitment Devices</strong>: Encouraging people to make commitments to future actions, such as pledging to quit smoking by a certain date.</li>
  <li><strong>Salience</strong>: Making key information stand out to capture attention, such as highlighting deadlines or important details in bold or bright colors.</li>
  <li><strong>Priming</strong>: Exposing people to certain stimuli to influence their subsequent behavior, like playing slow music in a store to encourage more browsing and buying.</li>
</ul>

<p>Reference: <a href="https://thedecisionlab.com/reference-guide/psychology/nudge-theory" target="_blank">https://thedecisionlab.com/reference-guide/psychology/nudge-theory</a></p>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="UX Research" /><category term="Behavioural Science" /><category term="Nudge" /><category term="Psychology" /><category term="Sociology" /><summary type="html"><![CDATA[There are helpful theories for UX and UI Research. Every design needs to evaluate the outcome and performance of the concepts.]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://www.hulkapps.com/cdn/shop/articles/scaled_IMAGE-FILE-UPLOADS-understanding-the-unified-theory-of-acceptance-and-use-of-technology-utaut--665507_990x.jpg?v=1722262657" /><media:content medium="image" url="https://www.hulkapps.com/cdn/shop/articles/scaled_IMAGE-FILE-UPLOADS-understanding-the-unified-theory-of-acceptance-and-use-of-technology-utaut--665507_990x.jpg?v=1722262657" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">Product and UX Designers Competencies</title><link href="https://sonkd.im/research/2023-12-14-product-design-competencies" rel="alternate" type="text/html" title="Product and UX Designers Competencies" /><published>2023-12-14T09:45:45+00:00</published><updated>2023-12-14T09:45:45+00:00</updated><id>https://sonkd.im/research/product-design-competencies</id><content type="html" xml:base="https://sonkd.im/research/2023-12-14-product-design-competencies"><![CDATA[<h3 id="buzzfeed">BuzzFeed</h3>
<p><strong>Levels</strong>
Individual contributors: Associate, Mid, Senior, Staff, Principal.
Managers: Manager, Senior Manager, Director, Senior Director.</p>

<p><strong>Competencies</strong>
Design, Tools and Process, Product Thinking, Transparency, Communication, Mentorship, Culture, Recruiting (for managers), Design Operations (for managers)</p>

<p><a href="https://github.com/buzzfeed/design/blob/master/product-design-roles.md">Open BuzzFeed design matrix on GitHub</a></p>

<h3 id="unacademy-design-org">Unacademy: Design Org</h3>
<p><strong>Levels</strong>
Individual contributors: Product Designer, Senior, Lead, Principal
Managers: Manager, Senior Manager</p>

<p><strong>Competencies</strong>
Hard skills: Problem definition + Scoping + Research, Holistic UX, Explorations + Final recommendation, UI &amp; Visual design + Delivery.
Soft skills: Initiative, Guardianship, Citizenship, Mentorship + Managing.</p>

<p><a href="https://hvpandya.com/design-org-at-unacademy">Unacademy design matrix</a></p>

<h3 id="figma-product-design-ladder">Figma: Product Design Ladder</h3>
<p><strong>Levels</strong>
Individual contributors: Levels 1-6.</p>

<p><strong>Competencies</strong>
Product Strategy, Craft + Quality. Communication + Collaboration, Action + Impact, Leveling up others, Independence, Community</p>

<p><a href="https://nlevin.com/figma/ladder/">Figma product design ladder</a></p>

<h3 id="intercom-product-designer-job-levels">Intercom: Product Designer Job Levels</h3>
<p><strong>Levels</strong>
Individual contributors: Associate, Mid-Level, Senior, Staff, Principal, and Senior Principal
Managers: Group Design Manager, Senior Group, and Design Manager</p>

<p><strong>Competencies</strong>
Key Differences, Strategy, Execution, and Behaviors
Leadership, People Management, Business Strategy, Product Strategy &amp; Vision, and Execution &amp; Impact</p>

<p><a href="https://docs.google.com/document/d/1YloFi80QoXPk5-U9ga1Ivxojamy7dU4MsaUNnQs8Rig/edit">Intercom design matrix on Google Docs</a></p>

<h3 id="gitlab-product-design-roles-and-responsibilities">GitLab: Product Design Roles and Responsibilities</h3>
<p><strong>Levels</strong>
Individual contributors: Product Designer, Senior Product Designer, Staff Product Designer, and Principal Product Designer
Managers: Product Design Manager, Senior Manager, Director, and Vice President of UX</p>

<p><strong>Competencies</strong>
Responsibilities, Requirements, and Interview Process</p>

<p><a href="https://handbook.gitlab.com/job-families/product/product-design-management/">GitLab design competencies</a></p>

<hr />

<h3 id="methodologies">Methodologies</h3>

<ul>
  <li><a href="https://monzo.com/blog/2023/06/01/finding-your-fit-in-a-new-product-team/">Monzo sharing</a></li>
  <li><a href="http://www.jackstockholm.com/best-buy-ux-career-matrix">Best-buy-ux-career-matrix</a></li>
</ul>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="Career Path" /><category term="Product Design" /><summary type="html"><![CDATA[Short overview by Artiom Dashinsky]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://productdesigninterview.com/img/ux-competencies-matrix/Unacademy-63d7e3c2c2.png" /><media:content medium="image" url="https://productdesigninterview.com/img/ux-competencies-matrix/Unacademy-63d7e3c2c2.png" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">Conversational Design for Digital Product</title><link href="https://sonkd.im/research/2023-12-14-conversational-design" rel="alternate" type="text/html" title="Conversational Design for Digital Product" /><published>2023-12-14T09:45:45+00:00</published><updated>2023-12-14T09:45:45+00:00</updated><id>https://sonkd.im/research/conversational-design</id><content type="html" xml:base="https://sonkd.im/research/2023-12-14-conversational-design"><![CDATA[<h3 id="grices-maxims-cooperative-principle">Grice’s Maxims: Cooperative Principle</h3>

<table>
  <thead>
    <tr>
      <th style="text-align: left"><strong>Principle</strong></th>
      <th style="text-align: left"><strong>Description</strong></th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td style="text-align: left"><strong>Quantity</strong></td>
      <td style="text-align: left"><em>Just enough information</em> <br /> - Make your contribution as informative as is required (for the current purposes of the exchange). <br /> - Do not make your contribution more informative than is required.</td>
    </tr>
    <tr>
      <td style="text-align: left"><strong>Quality</strong></td>
      <td style="text-align: left"><em>Be truthful</em> <br />- Do not say what you believe to be false. <br />- Do not say that for which you lack adequate evidence.</td>
    </tr>
    <tr>
      <td style="text-align: left"><strong>Relation</strong></td>
      <td style="text-align: left"><em>Be relevant</em> <br />- Say things that are pertinent to the discussion.</td>
    </tr>
    <tr>
      <td style="text-align: left"><strong>Manner</strong></td>
      <td style="text-align: left"><em>Be brief, orderly, and unambiguous</em><br />- Avoid obscurity of expression.<br />- Don’t be ambiguous.<br />- Avoid unnecessary prolixity.</td>
    </tr>
    <tr>
      <td style="text-align: left"><strong>Be polite</strong></td>
      <td style="text-align: left"><em>Be considerate</em> <br />- Don’t impose.<br />- Give options.<br />- Make the listener feel good.</td>
    </tr>
  </tbody>
</table>

<h3 id="mobile-human-computer-interaction">Mobile Human Computer Interaction</h3>

<div class="side-by-side">
    <figure class="toleft">
        <img class="image" src="/assets/img/research/image-human2human.png" alt="Human-to-Human interaction" />
        <figcaption>Human-to-Human interaction</figcaption>
    </figure>
    <figure class="toright">
        <img class="image" src="/assets/img/research/image-human2computer.png" alt="Human-to-Computer interaction" />
        <figcaption>Human-to-Computer interaction</figcaption>
    </figure>
</div>

<p>How it works:</p>

<figure class="toright">
    <img class="image" src="/assets/img/research/image-mobile-hci.png" alt="Mobile HCI: Most interactions on mobile app related to Vision (exclude Sound and Haptic)" />
    <figcaption>Mobile HCI: Most interactions on mobile app related to Vision (exclude Sound and Haptic)</figcaption>
</figure>

<h3 id="design-principles">Design principles</h3>

<ul>
  <li>🧠 How might we reduce cognitive load for our customers?</li>
  <li>🐎 How might we take simple and short actions for our customers?</li>
  <li>🌏 How might we create real artifacts for our customers?</li>
  <li>👁️ How might we create beautiful aesthetics for our customers?</li>
</ul>

<h3 id="4-dimensions-of-tone-of-voice">4 Dimensions of Tone of Voice</h3>

<p>A product’s tone of voice communicates how an organization feels about its message. The tone of any piece of content can be analyzed along 4 dimensions: humor, formality, respectfulness, and enthusiasm.</p>

<p><img src="https://media.nngroup.com/media/editor/2023/08/02/tone-of-voice-poster-article-visual_15-1.jpg" alt="Think of each of the four dimensions as a spectrum -- a piece of copy could fall at any point along the line." /></p>

<figcaption class="caption">4 dimensions of Tone of Voice. <a href="https://www.nngroup.com/articles/tone-of-voice-dimensions">Source</a></figcaption>

<h3 id="tone-spectrum">Tone spectrum</h3>

<p>The right tone depends on a user’s contextual needs and corresponding emotions for that experience, as well as how involved and emotional we need to be in the process.</p>

<p><img src="https://spectrum.adobe.com/static/images1x/voice-and-tone_tone_desktop@2x_1649700528560.png" alt="." /></p>

<figcaption class="caption">Tone spectrum. <a href="https://spectrum.adobe.com/page/voice-and-tone/">Source</a></figcaption>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="Conversational Design" /><category term="HCI" /><category term="Interaction Design" /><summary type="html"><![CDATA[Design that works for human]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://sonkd.im/assets/img/research/image-4.png" /><media:content medium="image" url="https://sonkd.im/assets/img/research/image-4.png" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">Design Thinking Toolkits</title><link href="https://sonkd.im/research/2023-12-13-design-thinking-toolkits" rel="alternate" type="text/html" title="Design Thinking Toolkits" /><published>2023-12-13T09:45:45+00:00</published><updated>2023-12-13T09:45:45+00:00</updated><id>https://sonkd.im/research/design-thinking-toolkits</id><content type="html" xml:base="https://sonkd.im/research/2023-12-13-design-thinking-toolkits"><![CDATA[<h3 id="mural-templates-for-enterprise-design-thinking-exercises">MURAL templates for Enterprise Design Thinking exercises</h3>

<p>Use the following MURAL templates as you conduct Enterprise Design Thinking exercises.</p>

<ul>
  <li><a href="https://app.mural.co/template/60a78ed6-aa67-441e-b4a5-ce652ab9e913/817e9389-6650-441e-ba02-87914b47bd56" target="_blank">Hope and Fears</a></li>
  <li><a href="https://app.mural.co/template/7244a026-685d-4b9b-9ef6-0fbd5f8c0ef9/38a95111-ea42-438a-ba4e-96abb1c4ef94" target="_blank">Stakeholder Map</a></li>
  <li><a href="https://mural.co/framework/team-canvas" target="_blank">Team Canvas</a></li>
  <li><a href="https://app.mural.co/template/0ae195bc-111b-4e22-8eb6-c628b1fe8760/93df9435-ad8d-4117-9654-35b2ed542d13" target="_blank">Scenario Map</a></li>
  <li><a href="https://app.mural.co/template/cc0f05c8-fbd4-46ac-a6ff-be4b11444e4d/e32a6312-4c81-4196-8977-95a6dedda64b" target="_blank">Prioritization</a></li>
  <li><a href="https://app.mural.co/template/68ad63e8-0a69-4b68-ab23-ab8ea6e9f6d1/ed0bb724-b55f-4aa4-b3f7-9935124a7ff4" target="_blank">Opportunity Canvas</a></li>
  <li><a href="https://app.mural.co/template/f1648e92-e4c8-4008-a18e-6e965926670a/3a37128d-36be-4b69-9ea0-88345e5060ab" target="_blank">Research Plan</a></li>
  <li><a href="https://app.mural.co/template/32bea3f7-53d4-417b-9423-153539534fe6/f9fd8019-dd92-4afa-8adf-5ab522233161" target="_blank">Persona Grid</a></li>
  <li><a href="https://app.mural.co/template/e039541c-944d-4d99-8cdb-74979fd2f7c8/ce11b718-75c3-4501-b058-0c8604d0124b" target="_blank">Empathy Map Canvas</a></li>
  <li><a href="https://app.mural.co/template/091208be-7e62-4f6e-abd3-fdfad756ef0c/d01a9ed0-c180-4cdf-8f8c-661a5c394432" target="_blank">Need Statements</a></li>
  <li><a href="https://app.mural.co/template/1fab15f5-075c-4a13-acbe-692e6e8c9df8/251da3c2-c93a-4ade-b964-2b9b598c352c" target="_blank">User Interview</a></li>
  <li><a href="https://app.mural.co/template/31c78927-99fc-4448-8d89-c12493b8fe53/8509eaff-fb9f-4937-a303-58f4325598d5" target="_blank">Business Model Canvas</a></li>
  <li><a href="https://app.mural.co/template/0649c8f6-1e48-4b80-b550-812515942a20/38b62818-79d4-48ce-ba45-1186b83438e2" target="_blank">Storyboards</a></li>
  <li><a href="https://app.mural.co/template/ed94a576-f4a2-4312-83e0-790f332714b4/f0b65cdd-f100-487a-9fd0-00265494553e" target="_blank">Cognitive Walk Through</a></li>
  <li><a href="https://app.mural.co/template/f6d834da-6d63-478d-8431-0f44c4fb3dfe/4fd168bd-54cf-44df-82ee-b9c9e5c15068" target="_blank">Feedback Grid</a></li>
  <li><a href="https://app.mural.co/template/25247eef-592f-4708-85bb-51a6edc9bd02/74e7dc37-94ad-4231-8ce7-86a07b5094eb" target="_blank">Experience Based Roadmap</a></li>
  <li><a href="https://app.mural.co/template/1d88bfa9-c013-4efe-947a-1f4eea0f4a5a/47709719-72cf-40d3-9b36-2bdb8d778aa3" target="_blank">Retrospective</a></li>
</ul>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="Problem Solving" /><category term="Design Thinking" /><summary type="html"><![CDATA[Toolkits for Design Thinking practices]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://system-concepts.com/wp-content/uploads/2021/04/Week-1-Loop-image.png" /><media:content medium="image" url="https://system-concepts.com/wp-content/uploads/2021/04/Week-1-Loop-image.png" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">Cognitive Bias</title><link href="https://sonkd.im/research/2023-12-13-bias" rel="alternate" type="text/html" title="Cognitive Bias" /><published>2023-12-13T09:45:45+00:00</published><updated>2023-12-13T09:45:45+00:00</updated><id>https://sonkd.im/research/bias</id><content type="html" xml:base="https://sonkd.im/research/2023-12-13-bias"><![CDATA[<h3 id="top-50-cognitive-biases">Top 50 Cognitive Biases</h3>
<p><img src="https://www.visualcapitalist.com/wp-content/uploads/2020/02/50-cognitive-biases-2.png" alt="50 Cognitive Biases in the Modern World" /></p>
<figcaption>50 Cognitive Biases in the Modern World</figcaption>

<p>See more at: <a href="https://stuffunseen.com/the-cognitive-bias-codex/" target="_blank">https://stuffunseen.com/the-cognitive-bias-codex/</a></p>

<h3 id="biased-by-design">Biased by design</h3>
<ul>
  <li><a href="https://biasedbydesign.com/" target="_blank">https://biasedbydesign.com/</a></li>
  <li><a href="https://www.coglode.com/" target="_blank">https://www.coglode.com/</a></li>
</ul>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="Product Design" /><category term="Cognitive Bias" /><category term="Psychology" /><summary type="html"><![CDATA[That impacts every facet of decision-making]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://upload.wikimedia.org/wikipedia/commons/thumb/1/18/Cognitive_Bias_Codex_-_180%2B_biases%2C_designed_by_John_Manoogian_III_%28jm3%29.jpg/1200px-Cognitive_Bias_Codex_-_180%2B_biases%2C_designed_by_John_Manoogian_III_%28jm3%29.jpg" /><media:content medium="image" url="https://upload.wikimedia.org/wikipedia/commons/thumb/1/18/Cognitive_Bias_Codex_-_180%2B_biases%2C_designed_by_John_Manoogian_III_%28jm3%29.jpg/1200px-Cognitive_Bias_Codex_-_180%2B_biases%2C_designed_by_John_Manoogian_III_%28jm3%29.jpg" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">Mid Journey AI prompts</title><link href="https://sonkd.im/research/2023-12-05-mj-prompts" rel="alternate" type="text/html" title="Mid Journey AI prompts" /><published>2023-12-05T09:45:45+00:00</published><updated>2023-12-05T09:45:45+00:00</updated><id>https://sonkd.im/research/MJ-prompts</id><content type="html" xml:base="https://sonkd.im/research/2023-12-05-mj-prompts"><![CDATA[<h3 id="mj-overview">MJ Overview</h3>
<p>tbd
<img src="/assets/img/research/image-3.png" alt="Styles in Midjourney" /></p>

<h3 id="understand-tool">Understand tool</h3>
<p>tbd
<img src="/assets/img/research/image-2.png" alt="MJ cheat sheet (v5)" /></p>

<h3 id="practice">Practice</h3>
<p>tbd</p>

<h3 id="other-sources-of-prompts">Other sources of prompts</h3>

<ul>
  <li>
    <p><a href="https://shop.blogchiasekienthuc.com/200-prompt-midjourney-dep/">200 prompts MJ đẹp</a></p>
  </li>
  <li>
    <p><a href="https://www.reddit.com/r/midjourney/comments/147uzki/midjourney_reference_cheat_sheet_for_beginners/">Midjourney Reference Cheat Sheet for Beginners</a></p>
  </li>
</ul>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="AI" /><category term="Prompt" /><summary type="html"><![CDATA[How to prompts with MJ]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://upload.wikimedia.org/wikipedia/commons/3/30/Midjourney_Emblem_%E2%80%94_June.png" /><media:content medium="image" url="https://upload.wikimedia.org/wikipedia/commons/3/30/Midjourney_Emblem_%E2%80%94_June.png" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry><title type="html">Design Library 📗</title><link href="https://sonkd.im/research/2023-05-12-design-library" rel="alternate" type="text/html" title="Design Library 📗" /><published>2023-05-12T09:45:45+00:00</published><updated>2023-05-12T09:45:45+00:00</updated><id>https://sonkd.im/research/design-library</id><content type="html" xml:base="https://sonkd.im/research/2023-05-12-design-library"><![CDATA[<h3 id="behaviour-science--psychology">Behaviour Science &amp; Psychology</h3>
<ul>
  <li><a href="https://growth.design/psychology" target="_blank">growth.design</a>*</li>
  <li><a href="https://www.moneythor.com/analysis-opinions/behavioural-science/" target="_blank">Moneythor.com - Behavioural science</a></li>
  <li><a href="https://www.verywellmind.com/" target="_blank">verywellmind.com</a></li>
  <li><a href="https://en.m.wikipedia.org/wiki/List_of_psychological_effects" target="_blank">Wikipedia - List of psychological effects</a></li>
</ul>

<h3 id="usability">Usability</h3>
<ul>
  <li><a href="https://www.smashingmagazine.com/2023/12/five-second-testing-case-study" target="_blank">Five-Second Testing: Taking A Closer Look At First Impressions</a> - Eduard Kuric</li>
</ul>

<h3 id="ethical-design">Ethical Design</h3>
<ul>
  <li><a href="https://humanebydesign.com" target="_blank">humanebydesign.com</a></li>
  <li><a href="https://darkpatterns.org" target="_blank">darkpatterns.org</a></li>
  <li><a href="https://ethical.net" target="_blank">ethical.net</a></li>
  <li><a href="https://designethically.com" target="_blank">designethically.com</a></li>
</ul>

<h3 id="learning-ux--ui-design">Learning UX + UI Design</h3>
<ul>
  <li><a href="https://lawsofux.com" target="_blank">lawsofux.com</a>*</li>
  <li><a href="https://nngroup.com" target="_blank">nngroup.com</a>*</li>
  <li><a href="https://www.coursera.org/professional-certificates/google-ux-design" target="_blank">Google UX Design</a>*</li>
  <li><a href="https://smashingmagazine.com" target="_blank">smashingmagazine.com</a></li>
  <li><a href="https://uxdesign.cc" target="_blank">uxdesign.cc</a></li>
  <li><a href="https://uxplanet.org" target="_blank">uxplanet.org</a></li>
  <li><a href="https://builtformars.com/" target="_blank">buildformars.com</a>*</li>
  <li><a href="https://dbw.jnd.org" target="_blank">Design for a Better World</a></li>
  <li><a href="https://ui-patterns.com/" target="_blank">ui-patterns.com</a></li>
</ul>

<h3 id="design-practices">Design practices</h3>
<ul>
  <li><a href="https://www.designkit.org/methods.html" target="_blank">Designkit.org</a>*</li>
  <li><a href="https://designthinking.ideo.com/" target="_blank">IDEO Design Thinking</a>*</li>
  <li><a href="https://www.ibm.com/design/thinking/" target="_blank">Enterprise Design Thinking</a>*</li>
  <li><a href="https://gamestorming.com/" target="_blank">gamestorming.com</a></li>
  <li><a href="https://www.checklist.design/" target="_blank">checklist.design</a></li>
</ul>

<h3 id="inspirations">Inspirations</h3>
<ul>
  <li><a href="https://www.uxlibrary.org/explore/ui-design/ui-patterns-and-inspiration" target="_blank">uxlibrary.org</a></li>
  <li><a href="https://mobbin.com/" target="_blank">mobbin.com</a></li>
  <li><a href="https://bentogrids.com/" target="_blank">bentogrids</a></li>
  <li><a href="https://chamjo.design" target="_blank">chamjo</a></li>
  <li><a href="https://www.curated.design" target="_blank">curated.design</a></li>
</ul>

<h3 id="design-systems">Design Systems</h3>
<ul>
  <li><a href="https://ant.design/">ant.design</a>*</li>
  <li><a href="https://airbnb.design/building-a-visual-language/" target="_blank">Building a Visual Language</a>*</li>
  <li><a href="https://designsystems.com" target="_blank">designsystems.com</a>*</li>
  <li><a href="https://atlassian.design" target="_blank">atlassian.design</a></li>
  <li><a href="https://polaris.shopify.com">polaris.shopify.com</a>*</li>
  <li><a href="https://material.io/design" target="_blank">material.io/design</a>*</li>
  <li><a href="https://developer.apple.com/design" target="_blank">developer.apple.com/design</a>*</li>
  <li><a href="https://carbondesignsystem.com" target="_blank">carbondesignsystem.com</a>*</li>
  <li><a href="https://uetifyjs.com" target="_blank">vuetifyjs.com</a></li>
  <li><a href="https://wise.com" target="_blank">wise.com</a></li>
</ul>

<h3 id="speed-up-for-figma">Speed up for Figma</h3>
<ul>
  <li><a href="https://www.figma.com/community/plugin/731627216655469013" target="_blank">Content Reel</a></li>
  <li><a href="https://www.figma.com/community/plugin/816627069580757929" target="_blank">Styles Organizer</a>*</li>
  <li><a href="https://www.figma.com/community/plugin/809860933081065308" target="_blank">LottieFiles</a>*</li>
  <li><a href="https://www.figma.com/community/plugin/733159460536249875" target="_blank">A11y - Color Contrast Checker</a>*</li>
  <li><a href="https://www.figma.com/community/plugin/733902567457592893/autoflow" target="_blank">AutoFlow</a></li>
  <li><a href="https://www.figma.com/community/plugin/738454987945972471/Unsplash" target="_blank">Unsplash</a>*</li>
  <li><a href="https://www.figma.com/community/plugin/735770583268406934/Google-Sheets-Sync" target="_blank">Google Sheets Sync</a>*</li>
  <li><a href="https://tokens.studio/" target="_blank">Token Studio</a>*</li>
  <li><a href="https://www.figma.com/community/plugin/734590934750866002/Chart" target="_blank">Chart</a></li>
  <li><a href="https://www.figma.com/community/plugin/929607085343688745/Color-Shades" target="_blank">Color Shades</a></li>
</ul>

<h3 id="ux-testing--research-tools">UX Testing &amp; Research Tools</h3>
<ul>
  <li><a href="https://maze.co" target="_blank">maze.co</a>*</li>
  <li><a href="https://hotjar.com" target="_blank">hotjar.com</a>*</li>
  <li><a href="https://usertesting.com" target="_blank">usertesting.com</a></li>
  <li><a href="https://lookback.com" target="_blank">lookback.com</a>*</li>
  <li><a href="https://usabilityhub.com" target="_blank">usabilityhub.com</a></li>
</ul>

<h3 id="others">Others</h3>
<ul>
  <li><a href="https://www.toools.design/" target="_blank">Toools.design</a></li>
</ul>]]></content><author><name>Kevin Kim</name><email>sonkdbk@gmail.com</email></author><category term="Design System" /><category term="Psychology" /><category term="UX/UI" /><category term="Learning" /><category term="UX Research" /><summary type="html"><![CDATA[Summary of the good articles and stories for product design such as DesignOps, UX Research, ...]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://sonkd.notion.site/image/https%3A%2F%2Fst4.depositphotos.com%2F1026266%2F25999%2Fi%2F600%2Fdepositphotos_259999348-stock-photo-hand-typing-on-keyboard-with.jpg?table=block&amp;id=afdf8732-4848-4731-aa0d-6c72263fe370&amp;spaceId=41da8a7a-8235-44b4-ab73-535734f1253a&amp;width=2000&amp;userId=&amp;cache=v2" /><media:content medium="image" url="https://sonkd.notion.site/image/https%3A%2F%2Fst4.depositphotos.com%2F1026266%2F25999%2Fi%2F600%2Fdepositphotos_259999348-stock-photo-hand-typing-on-keyboard-with.jpg?table=block&amp;id=afdf8732-4848-4731-aa0d-6c72263fe370&amp;spaceId=41da8a7a-8235-44b4-ab73-535734f1253a&amp;width=2000&amp;userId=&amp;cache=v2" xmlns:media="http://search.yahoo.com/mrss/" /></entry></feed>